Saturday, June 27, 2020

The cauldron is empty

I am passing through a difficult moment inspiration wise, I feel like there is no positive future for me and this make me feel empty and creating gaming material seem meaningless. There is also the fact that I rarely have the occasion to play games and roleplaying feel too abstract for me. So I will put my blog on hold for a while, I am not deleting anything, hopefully things will change and I will eventually start roleplaying and be inspired again.


12 comments:

Rocinante said...

Sorry to hear that - I've read your blog religiously.

I think a lot of people are feeling the same way at the moment. Take care.

Goblinist said...

I wish you the best of luck figuring things out. I love your art, and I hope you eventually get back to creating it.

Peter C. said...

Peu importe le champ où tu les exerces, je ne doute point que la créativité, l'intelligence, et l'humanité qui ont toujours marquées ton art et tes jeux continueront à briller. Tu as fais une différence. A bientôt, j'espère.

deathmtn said...

Have a good break! I've enjoyed your work and your occasional commentary, including this great cauldron drawing. I feel similarly emptied about my own work.

ewokalypse said...

Best wishes, and I hope you come back refreshed one day. Your work here is really good!

Captain Crowbar said...

Take care of yourself!!! You've been one of my favorite creators in this space, can't wait to see what you come up with when you get back. Always love your art style and the fabulously queer content, have a good break and we'll be here for you whenever you get back :)

junkgolem said...

I'm sorry to hear you're struggling right now. I hope you're able to get through this period and find your inspiration again. Please take care of yourself!

Pilgrim Procession said...

Good luck! Take your time, we'll certainly be back here when you get back. Keep a hold of your self while you are gone, and take care to have a close eye on despair. I'll be seeing you!

Phonono said...

Prenez une pause bien méritée qui vous fera revenir en force!
La créativité aussi a besoin de se recharger parfois...

Karel Macha said...

Sad to hear - Take care of yourself!
Take however long you need to recuperate and regain inspiration.
No pressure, but I hope for me and everyone who enjoys your artwork and blog that you'll feel better soon and will be inspired again soon as well.

Theo Thaconatos said...

Best wishes getting your center back. A million years ago in internet time, your blog was one of the first weird d&d things that really popped for me : your linework and energy is amazing.

Saxo said...

"There is also the fact that I rarely have the occasion to play games and roleplaying feel too abstract for me."

I used to try to express my creativity through rpg and honestly it got me more harm than good, because the creative part is not the end goal of an RPG, playing is. So you spend your time imagining thing that can never really exist by themselves, it's only a step toward being used in RPG and god knows that can be very disapointing if the game evening doesn't go perfect. Or then you just never play and you've got this frustrating feeling.

After a long time of that, I came to the conclusion that visual art and storytelling isn't the actual core of RPG. I think the core of RPG is " making choices within a story". So you just can't fully express yourself visualy or story wise in rpg. It's more about interactivity. It's like video games, visual and story is a plus, but at the end of the day what's really the core of it is gameplay.

I've tried to focus on art form in which story and visual art are actually at the core of it, and it's going a lot better. I feel like it's actually going somewhere and I'm much happier about it.

I think someday I'll be able to come back to rpg for what it actually is, a game, once I've managed to express myself in an medium better suited for expressing myself. Right now rpg do feel too abstract to me as well, as I get pictures in my head, that I should really just be drawing, rather than wondering what rule and what kind of loot would propel it in a game.