I am thinking of writing my own adventure locations instead of using or tweaking published one's.
Making somebody else work your own can be fun, interesting and formative, but still I think it bring some complications.
I like reading and playing published modules, but I am discovering that I prefer to use my own creations for campaign play.
Mainly simply because it fun to create adventure locations.
Also I think I have reach a point were I have discovered what I like and don't like in modules, and now I want to try to create adventure locations that support what I enjoy in location design and gameplay.
I also want to feel more at home with my campaign settup, with a net of adventure location of my own creation, I think I will feel more confident to improvise while playing.

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