I contributed 3 illustrations to the fourth issue of Skeleton Wizard.
Wednesday, October 7, 2020
Tuesday, October 6, 2020
LIST OF CONTENT
- Generating a sector
- Sector settlements (d6)
- Sector exits (d6)
- Sector conditions list
- Sector conditions table (d20)
- Generating nodes
- Nodes Conditions (d12)
- Nodes Functions (d12)
- Example of sector creation
- Travelling in the megastructure
- Sector Travel Table (sector Δ)
- Navigation test (INT or WIS)
- Getting lost (d6)
- Alternative paths (d6)
- System devices (d8)
- Hunting and Foraging (d12)
- Setting camp (d12)
- Camp encounter (d12)
- Why is this NPC wandering the Megastructure? (d12)
- Fast Travel (condition Δ)
- Personal goals
- Node Delving Table (sector Δ)
- Discoveries (d12)
- Devices (d10)
- Device condition (d10)
- Scavenging opportunity
- Group Scavenging (d12)
- Solo Scavenging (d12)
- Artefacts from the past (d12)
- Investigation opportunity
- Clues (d6)
- New option: Hacking training
- New opstion: Psionic training
- Character Traits (d12)
- Sexes & Genders
- Random sex & gender table (d12)
- Equipment tables
- Food and Gear table (20 entries)
- Energy and valuable data table (20 entries)
- Melee Weapons and industrial tools (40 items)
- Ranged Weapons (40 items)
- Armor and other protective gear (40 items)
- More bugs! (40 items)
- More bots! (40 items)
- Psionic foci (40 items)
- Contact and Followers (40 items)
- Contact motivation (d12)
- Followers motivation (d12)
- Function (40 functions)
- Frame (20 frames)
- Vehicles attributes
- Vehicular combat
- Vehicular weapons (40 items)
- Generating a settlement
- Settlement positive features (d12)
- Settlement negative features (d12)
- Settlement tolerance
- When the settlement stability reach 0 (d12)
- Settlement Phase
- Test settlement stability
- Offering missions
- Missions givers (d12)
- Settlement roles (d12)
- Goal distance
- Getting ready
- Psionic rules
- Psionic feedbacks table (d12)
- Hacking rules
- Scouting missaps table (d12)
- Body printing table (d12)
- Downtime rules (optional)
- Vehicles rules
- Encounters activities
- Special status for encounters
- Random Encounters (d100)
- Nano plagues (d10)
- Infection rules
- System constructs rules
- System constructs (d10)
WORK IN PROGRESS
- The Data Sphere
- The Ghost Sphere
- The System Sphere
Thursday, October 1, 2020
Check out these two games who were made using illustrations from my Patreon. <3
Under the Hill, by Water
And So you want to be an adventurer
Oh and there was also: Slice of Life: https://glaucus.itch.io/slice-of-life and What so cool about magical girls: https://axesorcs.itch.io/whats-so-cool-about-magical-girls
Saturday, September 26, 2020
Monday, September 7, 2020
Sunday, September 6, 2020
How I generate megastructure sectors for my Macchiato Monsters playset
Example of Sector Creation
Step 1: rolling the condition and Step 2: rolling the number of nodes and drawing them.
Step 3: drawing a number of links equal to the number of nodes
Step 4: rolling the number of settlements and drawing them
Step 5: rolling the number of exits and drawing them
Step 6: roll a condition and a function for each nodes
(note: I added a “S” on the link to node H because I rolled that it was a forgotten node, this is to represent that the link is a secret path)
Sector condition: imply a sector infected by a nanoplague full of infectees drones.
A: imply that a clan or maybe a group of bandit live in the spacedock.
B: imply a holographic center that is prone to malfunctions and project weird images.
C: maybe the mourning commemorates the first victims of the plague.
D: the administration center have endured several structural damages.
E: the education center have been stripped down of it learning modules.
F: maybe the lab is the origin of the nanoplague that run through the sector
G: imply a settlement build near a inhabited energy core. Who are these people and what are their relation with the settlement?
H: imply a secret settlement built in a forgotten databank. A other interpretation could be that the settlers are unaware that their settlement is built on a databank.
Tuesday, July 28, 2020
I am super happy of it because I was able to use my patreon money to hire a other trans woman to do the layout. Also a big thanks to Brian who helped for the proofreading.
Tuesday, July 14, 2020
The zine was about a surreal whimsical city where humans coexist with living doodles.
How would I game using this odd setting?
Cthulhu Dark: you could use Cthulhu Dark and as the insight of the characters raise they begin to understand that everyone and everything are drawings, they get glimpses of object in our 3d reality, they understand that they exist as multiple copies, both printed and digital. If you need menaces they are intrusions from other realities.
Troika: well you can write custom background for native of the Doodles City or you can simply send your group of Troika characters in the city and play as usual.
Tunnels Goons: use the basic rules to play citizen of Doodles City, items must be draw on the character sheet to be use for rolls.
Show the maps to the players, when they visit a building or a location, ask them what they think the doodle represent and run with their ideas. Roll or select one or two descriptors for each keyed locations.